Carina Erdmann
Carina works on the intersection of game design and performance, researching (role) play, and collective (un)worlding as methods for social speculation. In company with changing contexts and collaborators, she develops adaptive game architectures and imagined interfaces through which players (de)construct (unspoken) rules and act out alternative agencies. _____________________________ At a·pass I investigated (sonic) improvisation, somatic scores, and dream sharing as communication technologies to collectivize interior struggles that are structural. This research will be continued at the project space → aujus.be collectively run through (role) play; and on → 0ct0p0s.net, a platform for prefigurative play.